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Frederick M.C. Van Amstel
Assistant Professor, School of Design - Federal University of Technology – Parana UTFPR, Curitiba, Brazil
Abstract:
Games are sign systems that mirror cultural values similar to those conveyed by literature, cinema, and digital media in shaping social reality. However, when considering the historical role of games in placing opposing motivations into conflict, they can also be viewed as transformative systems influencing reality itself. The act of overcoming such conflicts fosters the development of transformative agencythe capacity for collective action med at transforming reality. This study elucidates how games contribute to this development through their application in education, work environments, and design activities.
Keywords:
Games
Educational games
Play
Conflict of motives
Game design
Games have long been a part of culture, serving as platforms for storytelling, skill development, entertnment, and social interaction. They operate as sign systems that reflect cultural values and norms, much like books, films, and digital media do in shaping societal perceptions of reality. However, beyond this representation function, games can also be seen as dynamic tools capable of influencing the very nature of our shared realities through their inherent conflict-building capabilities.
The historical practice of games has often involved the creation and resolution of conflicts based on differing motives or goals, a feature that distinguishes them from other forms of media consumption. This dual role in both reflecting societal values and facilitating conflict resolution underscores their potential as transformative agents. of navigating and overcoming these conflicts through gameplay can lead to the development of transformative agencythe ability to act collectively for change.
This research focuses on contemporary applications of games such as educational gaming, simulation exercises, gamification strategies, and design games to understand how they facilitate the development of transformative agency in various settingseducation, work environments, and creative design activities. By examining these contexts, this study uncover the mechanisms through which games enable individuals or groups to transform reality.
Educational games have long been recognized for their potential to enhance learning by making educational content more engaging and interactive. Through game mechanics that require strategic thinking, problem-solving, and collaboration, these tools can foster skills essential for transformative actionsuch as critical thinking, adaptability, and teamwork. For instance, role-playing games or simulations designed around real-world issues encourage players to engage with complex societal problems and consider alternative solutions.
Simulations, particularly in fields like medicine, economics, and environmental management, provide controlled environments where participants can explore the consequences of different decisions and strategies without immediate risk. By engaging with scenarios that simulate real-world conflicts and challenges, learners develop foresight and critical judgmentkey components of transformative agency.
Incorporating game elements into non-game contexts e.g., workplace trning or community initiatives through gamification can motivate individuals by introducing aspects like points, levels, and leaderboards. This approach encourages behavior change that promotes efficiency, innovation, and collaboration, essential for transforming systems from within.
Design games are collaborative activities designed to foster creative problem-solving among participants. By engaging in the design of solutions to complex challenges, such as urban planning or product development, teams can practice negotiation, compromise, and collective decision-makingskills that are crucial for transformative action in shaping future environments.
This research highlights the multifaceted role of games beyond mere entertnment or pass-time activities. Through their inherent conflict resolution dynamics and interactive learning processes, games provide a platform for individuals to develop and apply skills essential for transformative agencythe capacity to contribute positively to social change through collective effort. Whether it's addressing educational challenges, improving workplace efficiency, or innovating sustnable solutions, the strategic use of games can be a powerful tool in nurturing this transformative potential.
For alone:
Aventura Espacial: Um Jogo Serie de Interface Adaptativa para Crian?as e Jovens com Transtorno do Espectro Autista. 2021. Title and Publication Detls
FRANCISCO MILTON MES NETO, Rafael De Almeida Rodrigues, Karla Rosane do Amaral DemolyLaryssa Dayanna Costa Ferreira 2018. Specific Reference to the Thesis Title and Source
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Games for Transformative Learning Game Based Conflict Resolution Skills Agency Development through Playful Activities Educational Gaming and Critical Thinking Simulation Exercises for Social Issues Gamification Techniques in Work Environments